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Condition: Excellent (Used)
Has minor, shelf wear. Cards are sleeved
Publisher: Roxley
Designer: Gavan Brown, Matt Tolman, Martin Wallace
Description:
Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.
It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.
Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):
1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.Brass: Birmingham also features a new sixth action:
6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)
Components:
1 Game board (double sided - light/dark)
4 Player Mats (double sided - light/dark)
4 Character Tiles (double sided - male/female)
56 Link tiles (14 per colour)
76 Cards [63,5x88 mm]
- 8 Wild Cards (4 Location and 4 Industry)
- 64 Location and Industry cards
- 4 Player Aids
4 VP markers (1 per colour)
4 Income markers (1 per colour)
30 Coal cubes (8mm)
18 Iron cubes (8mm)
15 Beer barrels
67 Money tokens (Deluxe edition: 70 poker token)
180 Industry tiles (45 per colour)
- 11 Manufacturers
- 11 Cotton Mills
- 7 Breweries
- 5 Potteries
- 4 Iron Works
- 7 Coal Mines
9 Merchant Tiles
Recommended Age: 14+
Average Play Time: 60-120 Minutes
Players: 2-4
Genres: Economic | Trains | Age of Reason | Industry
Mechanisms: Hand Management | Market | Network Building
Release Date: 2018